Silent Hill: The Room

Sikent Hill 4: The Room You play as- No hold up. This joke is way too obvious not to make! You play as Tommy Wiseau, a ham actor tormented by his girlfriend Lisa who is tearing him apart! You are accused of hitting her, a slanderous rumour you insist is not true. Depending on the ending in Tommy’s story you get you either did or did not hit her. Plus there’s an ending with dogs in it, because dog Easter eggs in Silent hill...

Tommy is not alone though, oh no. You will be followed around by Tommy’s good friend Mark. Oh hi Mark! As Tommy deals with his own internal psyche and the monsters Silent Hill makes as an image of Tommy’s thoughts.

Meanwhile a Guy is trapped in a hotel room haunted by the ghosts of murder victims killed by serial killer Water Sullivan as you explore his psyche with some lady called Eileen and fight monsters along the way.

Items and gameplay.

 * Pocket radio. Makes static sounds when monsters are nearby. It also is noisy when ghosts are nearby or when a haunting is happening in the apartment. But these make themselves very obvious anyway.


 * Lead pipe. Hit monsters with it.


 * Golf club. Hit monsters with it.


 * Torch. See in the dark with it.


 * Gun. Shoot monsters with it.


 * Shotgun. Slower than the pistol but more powerful.


 * Machine gun. Fires rapidly.


 * Swords. Used to exorcise the ghosts from an area.


 * Seal of Metatron. A Star of David, keeps Ghosts away.

As you are tag teaming with a partner this game. You can give Eileen or Mark, depending on which story your playing, a weapon.

When playing as Tommy he will ramble on a lot saying stuff from The Room like “I did not hit her!” He May also take a sip from his bottle of water or ring up his friend Mark, if Mark is not with you.

When playing as Henry you encounter hauntings. A scary new trick of Silent Hill. These are not monsters, although ghosts may be around when they happen, they are there just to scare you and make the hub world seem really uncomfortable.

So the choice is yours, explore the monster filled dimensions of Walter’s mind? Or stay in the apartment driven mad by the hauntings?

Monsters

 * Greedy worm. These are unreachable in the background. But they are no threat to you anyway. They symbolise an umbilical cord holding all the dimensions together. They represent Walter Sullivan’s anger at being separated from his mother and her magic cord when he was born.


 * Gum head

Ape like humanoids with two character designs, old type and new type. They attempt to steal melee weapons from you such as lead pipes and golf clubs. They screech and holler like apes in a distorted manner. The represent how Walter sees humanity. As dumb brutish creatures. They also represent his fear of adults as a child.


 * Mothbat.

Like an Air Screamer. A flying monster that pesters you. Represents Walters detest and loathing for irritating flying insects, bats and birds as one creature.


 * Burping Nurses.

The nurses are back! But this time, amusingly they belch when they tumble down flights of stairs. There is some stairs with Nurses in the room to try this for a laugh. The symbolise Walter’s fear of hospitals.


 * Sniffer Dogs

Another returning monster the dog! Like it’s precursor it is a dog, but this time they have long tongues like an umbilical cord. More on that just a sec. they have two kinds males and females. Males are green and lunge at you. Females are purple and grab your arm like the zombie dogs in Resident Evil.

They represent Walter’s fear of dogs after one tried to bite him as a child. Their umbilical cord like tongues symbolise his longing for his mother again. They also make various animal sounds like Bobcats growling. Symbolising all the animals in the pet stores he killed


 * Toadstools

Mushrooms that grow as decoration in the dimensions. They symbolise death and decay.


 * Victims/ghosts

A see through ghost. You can’t attack them but they can drain your health and sanity. Repel them with the magic swords.

They are ghosts of Walter’s murder victims.


 * Twin Victims

Two victims of Walter that reincarnated as a monster instead of ghosts. It is a big two headed baby wearing dirty rags that has no legs, instead walking about on very long arms with big hands. They may point at Henry and say “Receiver.” But they do not actually attack except to retaliate if you hit them first. So obviously do not attack them no matter how scary looking they are.


 * Hauntings

Not technically monsters. Scary happenings in the apartment. Such as faces on the walls, bloody victims of Walter’s crawling out of the walls, heads raining from the sky, Eileen’s giant face, shadows of children etc.


 * Pyramid Head.

Pyramid Head! Back to stalk you in the dimensions once again!


 * Wall man.

A person coming out of the wall. It’s freaky but stay out of reach and they can’t harm you. Represents a victim of Walter’s.


 * The two truths.

A boss version of the Wall man.


 * Drowned Victim. A victim drowned by Walter. Looks like a bloated drowning victim gurgling and singing hymns.


 * Wakter

The final boss of Henry’s story. Walter reincarnated as a monster in a womb like structure made up of his mother’s corpse. Represents Walter’s twisted obsession with wanting to return to his mother’s womb as an infant.


 * Wheelchair ghost. A wheelchair moving on its own yet you can hear someone sitting in it. Represents a ghost of Walter’s murder victims.

Tommy monsters


 * Doubler.

A male and female body bonded together. The male is in a dominant role dragging the female that resists helplessly.

Represents the lies Lisa tells of Tommy hitting her and being dominant over her.


 * Split.

Looks like the Schism from Silent Hill Homecoming but it was a whole body until it was partially bisected vertically.

Represents Lisa literally tearing you apart.


 * Mark shades.

They look like your friend Mark. Symbolises your constant friendship with Mark who you confide in with Lisa’s awful behaviour towards you. Or are you the awful one?


 * Forbidden.

Looks like a male and female copulating/having sex. Symbolises the affair Lisa is having with Mark.


 * Deceiver

Looks like your friend Denny. It whispers to Tommy if he allows it to approach him. Represents Denny confining in you about him lusting over your Lisa. You are angry at him for this but you never told him this instead understanding his admission and encouraging him to seek out one of your old class mates instead.