Silent Hill: Bloodlines

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Silent Hill: Bloodlines is a survival horror video game developed by Kojima Productions and published by Konami. The ninth installment in the Silent Hill video game series, Bloodlines was released in March 2016. Set in the series' multiverse, which consists of reality and an alternate dimension whose form is based on the series' eponymous fictitious American town, Silent Hill: Bloodlines centers on Jacob Mason, the son of Heather Mason from Silent Hill 3.

Gameplay
The objective of Silent Hill: Bloodlines is to guide Jacob from a third-person view through the monster-filled town of Silent Hill, after his mother's car crashes there. Gameplay focuses on exploration, puzzle-solving, and combat. Side quests involving the inhabitants of the town also appear in the game. The player can shape both playable characters through several moral choices presented throughout the game, by allowing them to act on or refuse opportunities to save non-player characters. For combat, the player is able to equip weapons found throughout the game, which will gradually deteriorate and break.

Setting and Characters
The game starts in Los Angeles before takes place in and near Silent Hill. The player character is Jacob Mason, the son of Heather Mason. Howard Blackwood, the postman from the previous game and the Devil who plans to bring the Otherworld to places beyond Silent Hill, serves as the game's antagonist. The game also features a new prominent creature: the Cube Head, a creature with similar appearance to the Pyramid Head, but with a cube on his head who frequently appears to Jacob.

Endings
The game has a total of five possible endings and are obtained depends on two factors. After completing the "Among Us" sidequest, the game rewards the player with the UFO Ending.
 * The first factor is the "moral score", increased or decreased depending on the moral choices made during gameplay, and how many monsters the player killed. A positive score can be obtained when the player makes positive moral choices, and by sparing the lives of monsters. A negative score is accumulated when the player makes poor moral choices, and when they kill monsters, rather than incapacitating or ignoring them.
 * The second factor is the decision regarding Heather's fate in the game's finale.
 * Saved: This is achieved by saving Heather with a positive score.
 * Possessed: This is achieved by Heather dying with a positive score.
 * Leaving: This is achieved by saving Heather with a negative score.
 * Jacob Devil: This is achieved by Heather dying with a negative score.
 * UFO Ending: This is achieved by completing the "Among Us" sidequest.